// samsting : this file is auto create.

#ifndef ALIYUN_Yundun_BruteforceLogResponse_H_
#define ALIYUN_Yundun_BruteforceLogResponse_H_

#include "core/acs_response.h"

namespace aliyun { namespace Yundun {

class BruteforceLogResponse : public AcsResponse {
public:
  BruteforceLogResponse();

  class BruteforceLog {
    friend class BruteforceLogResponse;
  public:
    int  GetBlockTimes(void) const;
    const string& GetSourceIp(void) const;
    int  GetStatus(void) const;
    const string& GetTime(void) const;
    const string& GetLocation(void) const;
  private:
    int    BlockTimes_;
    string SourceIp_;
    int    Status_;
    string Time_;
    string Location_;
  }; // BruteforceLog 

  const std::vector<BruteforceLog>& GetLogList(void) const;
  const string& GetStartTime(void) const;
  const string& GetEndTime(void) const;
  int  GetPageNumber(void) const;
  int  GetPageSize(void) const;
  int  GetTotalCount(void) const;

private:
  std::vector<BruteforceLog> LogList_;
  string StartTime_;
  string EndTime_;
  int    PageNumber_;
  int    PageSize_;
  int    TotalCount_;

protected:
  const char* BaseKey(void);
  void         UnmarshallerMap(std::map<string, string>& response_map);

};

} } // namespace aliyun { namespace Yundun {

#endif // #ifndef ALIYUN_Yundun_BruteforceLogResponse_H_

// end of file 
